
They must rid the planet of alien life forms, find infected marines and destroy them, and collect samples of the aliens. Ripley is sent down to help the Colonial Marines on a bug hunt.
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This does for next-gen systems what Dark Forces did for PC gamers. And as for the last level -well, don't hold your breath.īeen through Doom, and now you want something fresh? Well, Alien Trilogy happens to be the best licensed-character corridor shooter for home systems. Apart from that, simply blundering round a level firing at all and sundry - my usual approach to these things - normally works fine.
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The biggest challenge is how to avoid treading on any of the bodies (their poison still does you damage even after death). Combat is generally just a matter of backing off and firing until the monster drops. Even the later levels are quite small and in general puzzle-free (if you exclude having to blast a few false walls out of the way). Although each level has its own task (switching on the lighting, clearing a path for those pathetic flower pressers back in the spaceship) they're not exactly demanding - or even that big. Not only do the monsters lack intelligence, so do many of the levels. If you're going to try this at home, make sure you have a responsible adult to help you. You can shoot downwards to get rid of them or wait until they land on your face when by a miracle of shooting prowess you're able to blast them off without damaging your nose, or even moving your gun from its static horizontal position. Although I promised not to mention the Playstation version, one thing I do remember from it is the irritating basts which crawl along the floor before launching themselves onto your face. There are only a handful of different types of monster, none of which appears to exactly drip with ai. Variety may be the spice of life but it doesn't season this game. With the exception of the 9mm automatic, which is about as much use as a pea shooter on the Western Front, they're all much of a muchness. Unfortunately, none of the weapons is actually that smart. You wander round levels collecting objects (though these are primarily just medical kits and extra ammo, there's little in the way of special items), you shoot monsters when they attack you and occasionally clear away oil barrels (which the poor little marines don't want to dirty their hands on by moving themselves.) There are a few different weapons including a shotgun, a flamethrower and a smart gun. There's nothing exactly wrong with it, but in view of this being such a tried and tested formula there's not exactly anything new here either - in fact, much of it is quite old. Unfortunately, whenever women say things like that to me I tend to go red, knock my drink over and shoot myself in the foot with my plasma rifle (which can be very embarrassing in The Starving Peasant on a Friday night.) (It's Ripley, you fool - Ed.) A-Monster, A-Monster, We All Fall Down This is presumably meant to be encouragement. Often, a woman's voice breathes a seductive come on, come on. There is also plenty of moody music, and voices shouting encouragement or contempt. Plenty of shadow, dim lighting and the occasional burst of infra-red to make it hard to see the danger (let alone take a line on it, or try to engage it in existentialist debate) until it's on you.

One of the game's strongest elements is its visual feel. I mean, how come you have to do all the work and take all the risks while they sit in the ship talking about baseball and saying Yo a lot? (Or even our Acting Prod Ed's favourite exchange - Hudson: You ever been mistaken for a man, Vasquez? Vasquez: No, have you?)

Which rather begs the question of what these oh so tough gum-chewing marines are going to do when they arrive. In fact, rather than simply clearing a path, you end up blasting everything in sight. Back To Base-icsĪlien Trilogy, true to both its genre and film background, lands you on an alien-infected base with the job of clearing a path through it for the gung-ho marines who are following you up. and alright I didn't get off the fifth level. I'm not going to litter the review with comparisons between the two versions, however, because a) they're a waste of time if you didn't see the psx version, and b) I only played it once. Mind you, they're right (about the game, not my head), it did first appear on the Playstation where some people thought it was really fab and others didn't - but hey, that's the crazy kind of multi-personal world we live in. Of course you have, bladder head, came the reply. On first loading up Alien Trilogy I thought, Uh oh, seen it all before.
